Desartly

Interactive prototypes

Some decisions are easier to make when you can click through a journey. I am Ali Komeili. We agree on the scope, review stages and usable files before starting. The design follows your team's tasks, including the important screens and states.

Related design projects

Tesla cockpit at a circuit with balance and cooling controls on the centre displayTesla Track Mode

A Track Mode interface design helps drivers compare handling balance, temperatures and cooling settings before the next lap.

Football trophy and Qatar stadium scene for the AFC Qatar ticketing projectAFC Qatar

An AFC Qatar ticketing design connects the anticipation of matchday to clear choices for fixtures, seats and guest numbers.

A traveller connects two destinations through Flightio’s circular portalFlightio · Travel in One Clear Flow

Flightio’s circular symbol becomes a destination portal, connecting travel campaigns, transport services and a coordinated booking-interface study.

Try the journey before building it.

Some decisions are easier to make when you can click through a journey. I build interactive prototypes to explore how screens connect, explain an idea to the team or test a specific question before development.

A prototype does not include production code, live payments or a complete backend unless separately commissioned. Testing sessions and participant recruitment have their own scope.

We begin with your existing material and the task you want to solve. I propose a scope before detailed design, then we review the work at agreed stages. Decisions and revision rounds have a clear owner.

The agreed deliverables

Linked screens, agreed interaction states and a walkthrough of the journeys being explored. The level of detail follows the question, from a rough flow to a more polished interface simulation.

Details we review

We define what the prototype should demonstrate and which behaviours are simulated. That makes feedback easier to interpret and prevents visual polish from being mistaken for a working product.

Files your team can use

I prepare the agreed design files, components and interaction notes in the chosen design tool. We review the selected journeys with your development team so they can identify missing states and implementation questions before handoff. The extent of support after delivery is set out in the proposal.

Tesla Track Mode and AFC Qatar show connected interface decisions around settings and ticket selection. Their case studies help frame which paths a prototype should demonstrate.

Tesla Track Mode · AFC Qatar

Does every screen need to be prototyped?

No. We choose the paths needed to answer the question, such as registration or booking. Secondary screens can remain static when extra interaction would not improve the decision.

What should I send for the first conversation?

Share the goal, the materials you already have and where the work will be used. If the scope is still unclear, we can identify the priorities together before preparing a proposal.

What needs a separate agreement?

A prototype does not include production code, live payments or a complete backend unless separately commissioned. Testing sessions and participant recruitment have their own scope.

How are price and timing agreed?

I quote for a defined scope. The number of screens, items or formats, readiness of content and required review stages affect the cost and schedule. Deliverables, revision rounds and responsibilities are written into the proposal.

Can we work together remotely?

Yes. I work from Majidiyeh, Tehran, and collaborate remotely. We agree on the language, review contact and file handoff before starting.